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Bi-Weekly Update - Tank

  • Writer: Zachary Roney
    Zachary Roney
  • Sep 26, 2025
  • 1 min read

Over the past two weeks, I finished my own version of the game Tank!

In addition to choosing my own colors for the game, I also added a special type of wall - "bounce walls" I call it - that bullets bounce off of. The walls are also destroyed on impact. Additionally, I changed the game logic of the mines; instead of adding to the other player's score, hitting a mine will subtract from your own.

You can play the game here:








In other news, I've been fleshing out the world for the video game script I'm working on as my capstone project for my Master's program. I made some slides that I have to show in one of my classes soon, so here's some of the general information about the setting of the story:

The planet, Odua, is divided into three inhabited continents (four total)
The planet, Odua, is divided into three inhabited continents (four total)
Oduan society is pretty technologically advanced. Their most common language and standard calendar come from Kakerum, an ancient, now-defunct empire.
Oduan society is pretty technologically advanced. Their most common language and standard calendar come from Kakerum, an ancient, now-defunct empire.
Amū is located in Nabukella. Only the most "exceptional" individuals - magically, intellectually, or physically - can even gain entry. This system is meant to breed the most powerful beings possible and amass power to defy the cosmic order itself, but those who lack the full picture call it the "Golden City of Heroes".
Amū is located in Nabukella. Only the most "exceptional" individuals - magically, intellectually, or physically - can even gain entry. This system is meant to breed the most powerful beings possible and amass power to defy the cosmic order itself, but those who lack the full picture call it the "Golden City of Heroes".

 
 
 

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